AI Traffic Pack for X-Plane 12

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Frederic
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AI Traffic Pack for X-Plane 12 (Freeware) bientôt disponible !

Just to give you all a small taste of what's coming!...
  • All aircraft fully optimised for X-Plane 12's 'AI-Only' performance features, improving FPS over using the default X-Plane 12 aircraft for AI.
  • All AI aircraft now use their own real-world callsigns when interacting with X-Plane 12's new regional-specific ATC feature.
  • All AI aircraft fully support X-Plane 12's built-in pushback feature if parked at a gate that supports it.
  • 767, 777, and 787 spiral dive bug has now been fixed from previous versions.
  • All aircraft fully support animation features like flaps, spoilers, landing/taxi lights, strobes, gear etc.
  • Each aircraft has it's own individual sound type, so for instance an AI 737NG will not sound the same as an AI 737 Classic.
  • Spool-up, take-off, idle, taxi, and reverse thrust sounds can be heard on all aircraft
I will try and include some GA stuff, modified from the default XP12 aircraft but this may come after the initial release depending on how long it takes me to do.
Watch this space! 🙂
 
AI Traffic Pack for X-Plane 12 v1.0
Linux - MacOs - Windows -- freeware
  • Airport jetways (with sounds) now work on all AI aircraft
  • Fuel, catering, and baggage ground services (with sounds) now support all aircraft - thanks to Kreiselkompass for the help!
  • Aircraft now have more realistic acceleration during their take-off rolls (work-in-progress - tweaking is ongoing)
  • Aircraft now have more realistic take-off run distances (work-in-progress - tweaking is ongoing)
  • Aircraft lighting improved
  • All cargo operators are now correctly designated so they will appear at the correct cargo parking positions
  • Aircraft category renamed to 'AI-Pack: Airliners' in the X-Plane aircraft selection screen, in preparation for when the upcoming GA pack (and others) is done
  • ICAO aircraft types updated to reflect aircraft types more realistically for ATC
  • Aircraft registration numbers added to match actual numbers on paint jobs for ATC
  • AI Aircraft titles updated in the X-Plane interface so they are all grouped together to make them easier to select
  • Fixed: Aircraft always starting off in the air only, making the airport completely empty of AI traffic (to avoid this bug, ALWAYS start your flight FIRST, then add your aircraft once everything has loaded)
  • Fixed: AI sound error when loading certain AI traffic, preventing X-Plane from continuing (after the latest X-Plane 12.05 update)
  • Fixed: "gfx_abort called, unknown bridge format" error when trying to load the American Airlines 767
  • Fixed: 737 Classic missing cockpit windows fixed (needs improving but better than before)
  • Fixed: 737 Classic Spinning out of control under certain circumstances
  • Fixed: 757 Spinning out of control under certain circumstances
  • Fixed: 777 Spinning out of control under certain circumstances
  • Pushback attachment points have been added to all aircraft (there seems to be a bug in X-Plane 12 where the pushback truck commences the push but the aircraft does not move. This is a bug in X-Plane itself that tends to happen at random. Hopefully LR will resolve this quickly! Please report it to them at https://www.x-plane.com/x-plane-bug-report-form/ - the more people that report it, the higher up the list they will put it!)
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